Rules.

The Goal of the Game.

You have to get through as many levels as possible, at the same time trying to prevent Grotto's filling with bricks.

Game board.

Game board is represented the grotto, partly filled with bricks. Several bricks hang down from the Grotto's arch, as if ready to fall. The arch itself is formed by two lines of bricks.

Move.

To make a move, you have to choose one of the bricks inside Grotto.

You may move it to the top of the next column, pointing to the destination place (if the brick moved will meet no obstacles on its way)

or remove it by one more touch.

After you move or remove the brick, from the arch hanging bricks fall down. If after this in the Grotto the blocks of three or four bricks are formed, they are disappeared and you score.

In case there's free space under the bricks after the blocks' removal, they fall down according to the law of gravitation. After the fall new blocks may be formed, and they disappear, forming chain reaction etc. till the bricks in Grotto become stable.

After this under the arch some more bricks will hang down. The move is over at this. But if after the move made at least one of the columns reaches the arch, newly appeared bricks will fall down again. Only after their fall and new blocks' removal you can make next move (even if one of the columns reaches the arch once again).

Scoring.

You score at every removed block. For a three-bricks' block – 1 point, block of four bricks – 2 points, five bricks – 4 points, six – 7 points, the block of seven bricks will give you 11 points … etc.

If several blocks are removed simultaneously, the number of the points for every block will be multiplied by the quantity of the removed blocks. If the blocks' falling reminds chain reaction, the number of points for blocks doubles at the second removal, triples at the third etc... The more units in your chain, the more points you get.

Game Modes.

There are three game modes. They differ by the rules of getting through the level.

In Relax mode you have to remove just a certain number of blocks to complete the level.

In Puzzle Mode you have certain quantity of moves to remove required number of blocks.

Timed Mode — you remove certain number of blocks during the time given.

The meter at Grotto's bottom shows what is left before the end of a level.

You finish the level before the appointed time, if after your move there are only two lines of bricks at Grotto's bottom.

Bonus.

For successful finishing of the level you get a bonus.

If you have to remove 50 blocks required to get through the level, you get 10 points, 60 blocks — 15 points, 70 blocks — 20 points etc.

5 points for every line free of bricks.

In Puzzle Mode you score 3 points extra for every unused move, and in Timed Mode — 2 points for every unused second.

If you have cleared a grotto (exepting two lines), you score 25 points, and also additionally 3 points for every unused block, required for finishing the level.

Lives.

You're given several lives to play the game. You lose one life, if during the game a part of bricks reached the arch of Grotto, so there's no place to fall for a required number of bricks.

In Puzzle and Timed Mode you lose one life if you haven't managed to get through the level for a certain number of moves or time.

Magic Bricks.

While playing you see that the game gets more complex. The quantity of bricks' coloring and the number of bricks falling down simultaneously from the arch increase. Besides, there appear special magic bricks, which can both help and impede.

The Life. Adds one Life. You lose one life if the Grotto is filled with bricks or the level is failed.

 

The Meteor destroy the top three bricks of the column which it falls on.

 
The Multicolor brick can form blocks with any other bricks.
 
The Bomb explodes, destroying all bricks around it.
 
The Snowball freezes a column for the next ten moves.
 
The Lightning destroys all of the bricks in the column it touches.
 
The Stone can't form blocks. Stones can be destroyed only by magic bricks.
 
The Fireball plunges three bricks down and then destroys the row it stops at.
 
The Magic Wand recolors and destroys some of the bricks in the Grotto. The most powerful brick.

Finishing the Game.

The game finishes if you lose your last life. If your result during the game is one of the best, it's put into the High Score table. Every game mode has its own High Score table.

Interface.

Game interface is represented by a main form, on which the grotto is situated.

At the grotto's bottom there's a meter. In relax mode it shows how many blocks are left to finish the level.

In Puzzle and Timed game the meter consists of two parts.

In Puzzle mode the upper part shows how many moves left to complete the level.

In Timed mode it shows how much time left to complete the level successfully.

The bottom part as in Relax game shows how many blocks should be removed
to finish the level.

On the right of the meter there's a undo button. With the help of it you can go back up to 3 moves.

 
In Timed game on the left of the meter there's a Pause button that enables you to stop the game for some time. Tap on it once more (or just tap the grotto inside with your stylus) and you'll continue the game.

On the grotto's left there's a space on which the game logotype, information panel and control panel are situated.

If you tap the game logotype, you are in the about form. Here you can register the game and get more information on technical support.

   
Information panel shows your current achievements: scores, the level's number and how many lives are left. You can get more detailed game statistics if you tap the information panel.

   

Control panel consists of six buttons.

   

The new button stops the current game, shows the results of it and gives the possibility to go over to a new game. If it's necessary, you may also change the game type and its difficulty. This form will appear automatically as well when the game is over.

   
On its left there's game preference form.
   
The last button in the upper line — quit the game.
   
The lower line also consists of tree buttons. The lower left button of the lower line gives the possibility to get a High Score table according to the current parameters of the game.
   
The middle button enables you to get immediate help concerning the rules of the game. It will help you to play the game most successfully.
   
Remaining right button in the lower line enables you to see Game Menu, from which you can get access to all game functions.

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We've provided you with all necessary information. Now it's your turn to show all your skills of a tactician and a brainstormer. Welcome to the magic world. Have a good time!