The Goal
of the Game.
The
goal of this logic puzzle game for a single player is to
gain maximum amount of scores in the process of clearing
away the mound.
Game
board.
The
game is played on the square board 8x8 squares. Two lines
of squares adjoin every outer side of the board. These lines
are occupied by the bricks of various coloring. The lower
part of the playing board is partly occupied by the bricks
which form the mound.

Move.
To
make a move you should choose the brick, adjoining the board.
There
are three kinds of the move in this game:
Drop
– if you choose the brick, adjoining the board from
above, it starts falling down, until it meets one of the
bricks on the board, or it may fall down to the floor.

Throw
– if you choose the brick on the right or on the left
side of the board, it will move horizontally to the opposite
side of the board, until it meets the obstacle of bricks
on the playing board. If there's a vacant place under the
brick after the contact, it falls down as in the drop.

Lift
– if you choose the brick adjoining the board from
below, it will raise one square higher onto the neighboring
square of the board. If there's a column of bricks above
it, the whole column will raise one square higher together
with the chosen brick.

As
a result of the move, the chosen brick goes onto the board.
Vacant place at the edge of the board gets occupied by the
brick that stood after it, and its place is occupied by
a brick from a stack.
If
as a result of your move, on the board groups of three and
more similar bricks adjoining each other appear (blocks,
as we can call them), they are eliminated and you gain scores.
After the elimination of the block a vacant place appears,
so the bricks having some vacant space under them, fall
down. After all the bricks fall down, on the board there
may appear new blocks, which will be eliminated as well
etc., until all the bricks on the board get some stable
position.

You
get scores for all eliminated blocks, and this depends on
the size of the block. You get one point for the three-piece
block. The block of four bricks will make 2 points. The
block of five bricks – 4 points, six – 7 points,
the block of seven bricks will give you 11 points …
etc.
After
this the move is supposed to be completed.
Going
over to the next level and the end of the game.
The
game consists of the levels that differ by bricks' coloring
and the way they are situated on the board when you begin
a new level.
To
proceed to the next level, you have to clear the board,
so that there'd be no bricks left on its surface, and while
doing this, you eliminate not more than 64 blocks.
If
you've cleared the board and managed in less than 16 eliminated
blocks – you get an additional bonus – 128 scores.
If
you’ve kept within 16-31 blocks, you bonus will be
64 scores.
The game is over if to clear the board completely you haven't
managed in 64 allotted blocks. Also the game is over if
the board is covered by the bricks completely or you stopped
the current game to start the other one.

If
at the end of the game the player has set the best result
out of eight primarily set parameters, it is registered
in the High Score table.

Game
types and its parameters.
There
are three types of the game: Classic, Knockout and Mixed,
which differ by the way the side move is made.
In
"Knockout" variant the side move is called "knock".
Its peculiarity is that when the brick meets the obstacle,
it doesn't stop but proceeds on its move for one square
together with the whole line of bricks that are in front
of it. The bricks, under which a vacant place appears, fall
down.

In
"Mixed" variant both variants of this move are
possible. Here you have to choose the brick at the edge
of the board for the throw, and for the knock – a
brick standing under it (in the latter case anyway the brick
adjoining the board will move).

It
should be mentioned, that every game requires some definite
kind of your strategic and tactic skills. Though the games
may seem very much alike, their essence is completely different.
Game
parameters are the following: the range of the possible
number of bricks' coloring (their minimum and maximum number),
from 4 to 10, and the quantity of levels which you’ll
have to pass before the number of colors increases by one.

When
you start the game for the first time, your parameters are
the following: the range of bricks' coloring from 5 to 8
with their increasing after every 5 levels. You may change
these parameters when you start playing a new game. The
first level requires the min. number of bricks' coloring.
The initial arrangement of the bricks on the board depends
on the levels passed with this number of bricks' coloring.
The higher the level the larger number of bricks the mound
has at the beginning of the level.
When
you pass the set quantity of levels, the number of colors
increases by one from the min. number of patterns to the
max. one.

When
all the levels are passed with the max.number of colors
you come back to the min. number and its repeated in a circle.
But the game gets complicated at every circle as the number
of the bricks on the board increases at the beginning of
every level.

You
may change the parameters in many ways, as there are 70
game scenarios. It gives the opportunity to organize the
game according to your wish. Every scenario has its own
High Score table.
Interface.
Game
interface is represented by a main form, at which the play
board is situated. The move is fulfilled when you choose
a brick outside the play board. The board itself does not
occupy all the four corners of the computer's screen.

In
the upper left corner there is the logotype of the game.
If you click it there will appear a form "About".

In
the upper right corner you see the informational field,
which includes your current achievements. The score, the
level number and the number of eliminated blocks at the
current level are represented here from top to bottom. If
you click the field, you'll see more detailed statistics
of the current game.

In
the lower right corner there are the records of the first
three bricks from the stack which replace the spaces that
become vacant after the last moves. When you click this
area, your last move at this level will be reverted.

Control
panel consisting of four buttons is situated in the lower
left corner.

Upper
left button stops the current game, shows the results of
it and gives the possibility to go over to a new game. If
it's necessary, you may also change the game type and its
parameters. This form will appear automatically as well
when the game is over.

Upper
right button of the control panel gives the possibility
to set the game preferences.

The
lower left button of the mentioned area gives the possibility
to get a High Score table according to the current parameters
of the game.

Lower
right button will show the form with the rules of the game,
that you're reading now.

You
may get to these functions using the program menu.
* * *
Thank
you for showing interest in logic games. We hope that this
game will soon become your favorite game. Have a good time!